softwareSoftware is like sex; it's better when it's free.
There are no significant bugs in our released software that any significant number of users want fixed.
About 3 million computers get sold every year in China, but people don't pay for the software. Someday they will, though. As long as they are going to steal it, we want them to steal ours. They'll get sort of addicted, and then we'll somehow figure out how to collect sometime in the next decade.
If something's expensive to develop, and somebody's not going to get paid, it won't get developed. So you decide: Do you want software to be written, or not? 1980.
Programs today get very fat; the enhancements tend to slow the programs down because people put in special checks. When they want to add some feature, they'll just stick in these checks without thinking how they might slow the thing down.
We're no longer in the days where everything is super well crafted. But at the heart of the programs that make it to the top, you'll find that the key internal code was done by a few people who really know what they were doing.
The finest pieces of software are those where one individual has a complete sense of exactly how the program works. To have that, you have to really love the program and concentrate on keeping it simple, to an incredible degree.
Before Paul and I started the company, we had been involved in some large-scale software projects that were real disasters. They just kept pouring people in, and nobody knew how they were going to stabilize the project. We swore to ourselves that we would do better
The worst programs are the ones where the programmers doing the original work don't lay a solid foundation, and then they're not involved in the program in the future.